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	<id>https://wiki.community.izara.io/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sven+the+Barbarian</id>
	<title>Izara Community - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.community.izara.io/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sven+the+Barbarian"/>
	<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php/Special:Contributions/Sven_the_Barbarian"/>
	<updated>2026-04-25T17:48:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Education_of_children&amp;diff=3137</id>
		<title>Education of children</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Education_of_children&amp;diff=3137"/>
		<updated>2026-04-18T12:38:37Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox2Low}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Incorporate into education of children from a young age the importance of rational thinking, understanding how our own and other&#039;s biases affect our ability to reason effectively, teaching methods that reduce irrational decision making.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Teach the importance of the core concepts the community considers important, for example how all people have the capacity for [[Special:MyLanguage/Good vs Evil|good and evil]] and concentrated power offers a path for evil people act out their destructive desires.&lt;br /&gt;
&lt;br /&gt;
= Work ethic and love of knowledge = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Young children are shaped by their peers and environment and the community can mold new generations be [[Special:MyLanguage/Manipulation|crafting]] a child&#039;s environment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Children should be surrounded by people who express a strong work ethic and crave knowledge, removing from that environment behavior that teaches a [[Special:MyLanguage/Bred to be lazy consumers|reliance on other people or that the value of life comes from what you consume]].&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Truth seeking|Truth seeking]]&lt;br /&gt;
* [[Special:MyLanguage/Humility and the Socratic method|Humility and the Socratic method]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
* [[Special:MyLanguage/Scientific method|Scientific method]]&lt;br /&gt;
* [[Special:MyLanguage/Strong work ethic|Strong work ethic]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Irrational people are easier to manipulate|Irrational people are easier to manipulate]]&lt;br /&gt;
* [[Special:MyLanguage/Bred to be lazy consumers|Bred to be lazy consumers]]&lt;br /&gt;
* [[Special:MyLanguage/Manipulation|Manipulation]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Greed_and_materialism&amp;diff=3136</id>
		<title>Greed and materialism</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Greed_and_materialism&amp;diff=3136"/>
		<updated>2026-04-09T14:41:12Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
One of the strongest [[Special:MyLanguage/The animal nature of humans|animal natures]] humans have is greed, the desire to accumulate and to value things we possess more than our [[Special:MyLanguage/Kindness and respect|kindness to others]] and [[Special:MyLanguage/Strong work ethic|what we create]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The quest for accumulation is woven into almost every aspect of modern society and in times of stability does not [[Special:MyLanguage/What makes humans happy|make people happy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Like all [[Special:MyLanguage/The animal nature of humans|animal natures]] humans can be raised to not be greedy, almost all religions reject greed and materialism as core precepts.&lt;br /&gt;
&lt;br /&gt;
= State sanctioned inequality = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Leaders over history have supported social controls such as religions that reject greed because those in power want the population to [[Special:MyLanguage/Inequality is the goal|have and crave for little]].&lt;br /&gt;
&lt;br /&gt;
= The new paradigm = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
With peoples commitment to traditional religions faltering, modern society now [[Special:MyLanguage/Bred to be lazy consumers|encourages greed and materialism]] as a way to keep the population powerless. If the goal of most of the population is to achieve meaningless things they are too busy to recognize the evil actions of those in powers or cooperate in revolution.&lt;br /&gt;
&lt;br /&gt;
= Personal relationships = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Entering into a defined relationship with another person is a possessive act, whether a sexual partner or through marriage, it is a way of saying this person now belongs to me. In the case of [[Special:MyLanguage/Marriage and children|marriage]] this can be possession that is hard to escape from.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Strong work ethic|Strong work ethic]]&lt;br /&gt;
* [[Special:MyLanguage/Education of children|Education of children]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
* [[Special:MyLanguage/Good vs Evil|Good vs Evil]]&lt;br /&gt;
* [[Special:MyLanguage/Bred to be lazy consumers|Bred to be lazy consumers]]&lt;br /&gt;
* [[Special:MyLanguage/Inequality is the goal|Inequality is the goal]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Good_vs_Evil&amp;diff=3135</id>
		<title>Good vs Evil</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Good_vs_Evil&amp;diff=3135"/>
		<updated>2026-04-09T14:40:28Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
What is good, what is evil?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* On a personal level each individual chooses what that consider good and what evil.&lt;br /&gt;
* On a social level these terms should be defined by the majority.&lt;br /&gt;
* Social rules should be defined by the morality of the majority, according to their definitions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
At a low level, most people agree with aspects of Natural Law[https://en.wikipedia.org/wiki/Natural_law], such as being truthful and every persons right to life, property, and self defense. Accordingly people who act according to these rules could be considered good and those that don&#039;t could be considered evil.&lt;br /&gt;
&lt;br /&gt;
= The power of evil = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
In a competitive environment, such as obtaining [[Special:MyLanguage/Concentration of power|positions of power]], evil people will have a distinct advantage over good as they have at their disposal many more tools to succeed, they will do what good people are not willing to win.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Evil people also have more incentive to have power over other people, because in everyday society evil acts are punished, but once you have power there are pathways to hurt others without consequence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
A governing system that creates [[Special:MyLanguage/Concentration of power|positions of power]] will over time result in the evil ruling over the [[Special:MyLanguage/Mob rule|good morality of the majority]].&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Distribution of power|Distribution of power]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Mob rule|Mob rule]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Good_vs_Evil&amp;diff=3134</id>
		<title>Good vs Evil</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Good_vs_Evil&amp;diff=3134"/>
		<updated>2026-04-09T14:39:20Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
What is good, what is evil?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* On a personal level each individual chooses what that consider good and what evil.&lt;br /&gt;
* On a social level these terms should be defined by the majority.&lt;br /&gt;
* Social rules should be defined by the morality of the majority, according to their definitions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
At a low level, most people agree with aspects of [https://en.wikipedia.org/wiki/Natural_law| Natural law], such as being truthful and every persons right to life, property, and self defense. Accordingly people who act according to these rules could be considered good and those that don&#039;t could be considered evil.&lt;br /&gt;
&lt;br /&gt;
= The power of evil = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
In a competitive environment, such as obtaining [[Special:MyLanguage/Concentration of power|positions of power]], evil people will have a distinct advantage over good as they have at their disposal many more tools to succeed, they will do what good people are not willing to win.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Evil people also have more incentive to have power over other people, because in everyday society evil acts are punished, but once you have power there are pathways to hurt others without consequence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
A governing system that creates [[Special:MyLanguage/Concentration of power|positions of power]] will over time result in the evil ruling over the [[Special:MyLanguage/Mob rule|good morality of the majority]].&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Distribution of power|Distribution of power]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Mob rule|Mob rule]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2780</id>
		<title>Community size in relation to self governance</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2780"/>
		<updated>2025-11-17T13:54:26Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The goal of {{CommunityMainName}} is to create large scale [[Special:MyLanguage/Self governance|self governance]] based on direct democracy as an alternative to existing power structures that govern large populations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Effective direct democracy on a large social scale has never been tested, smaller scale implementations have, such as co-ops and other community organizations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] with a small community is different to that of a large population, biases, personal relationships, greed and loyalty manifest in small groups.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
At social scale, shared morality will start to manifest, the selfish desires of groups are diluted by the larger majority, any attempt at [[Special:MyLanguage/Good vs Evil|evil]] behavior by any group would hopefully be mitigated by the population.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
{{CommunityMainNamePlural}} will most likely begin small and will suffer from the dangers of small self governed groups, for this reason it might make sense for a new community to implement a quorum minimum number of members, or perhaps a specific representation of segments in society, before allowing pure direct democracy to control all decisions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
One structure to accomplish this is to have a benevolent dictator or council who can override communal voting during early stages, this creates a [[Special:MyLanguage/Concentration of power|concentration of power]] and protections should be in place to counter this, such as a clearly defined transition to [[Special:MyLanguage/Self governance|self governance]] and strong [[Special:MyLanguage/Transparency|transparency]] requirements of people in powerful positions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
In addition {{CommunityMainNamePlural}} should implement relatively easy methods for members to leave a community, if people in positions of power abuse their position members should be able to leave and create a new community, offering another layer of protection.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Stages of community development|Stages of community development]]&lt;br /&gt;
* [[Special:MyLanguage/Self governance|Self governance]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2779</id>
		<title>Community size in relation to self governance</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2779"/>
		<updated>2025-11-17T13:51:45Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The goal of {{CommunityMainName}} is to create large scale [[Special:MyLanguage/Self governance|self governance]] based on direct democracy as an alternative to existing power structures that govern large populations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Effective direct democracy on a large social scale has never been tested, smaller scale implementations have, such as co-ops and other community organizations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] with a small community is different to that of a large population, biases, personal relationships, greed and loyalty manifest in small groups.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
At social scale, shared morality will start to manifest, the selfish desires of groups are diluted by the larger majority, any attempt at [[Special:MyLanguage/Good vs Evil|evil]] behavior by any group would hopefully be mitigated by the population.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
{{CommunityMainNamePlural}} will most likely begin small and will suffer from the dangers of small self governed groups, for this reason it might make sense for a new community to implement a quorum minimum number of members, or perhaps a specific representation of segments in society, before allowing pure direct democracy to control all decisions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Methods to accomplish this is to have a benevolent dictator or council who can override communal voting, this creates a [[Special:MyLanguage/Concentration of power|concentration of power]] and protections should be in place for this, such as a clearly defined transition to [[Special:MyLanguage/Self governance|self governance]] and strong [[Special:MyLanguage/Transparency|transparency]] requirements of people in that position.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
In addition {{CommunityMainNamePlural}} should implement relatively easy methods for members to leave a community, if people in initial positions of power abuse their position members should be able to leave and create a new community, offering another layer of protection.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Stages of community development|Stages of community development]]&lt;br /&gt;
* [[Special:MyLanguage/Self governance|Self governance]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2778</id>
		<title>Community size in relation to self governance</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Community_size_in_relation_to_self_governance&amp;diff=2778"/>
		<updated>2025-11-17T13:50:14Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The goal of {{CommunityMainName}} is to create large scale [[Special:MyLanguage/Self governance|self governance]] based on direct democracy as an alternative to existing power structures that govern large populations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Effective direct democracy on a large social scale has never been tested, smaller scale implementations have, such as co-ops and other community organizations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] with a small community is different to that of a large population, biases, personal relationships, greed and loyalty manifest in small groups.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
At a large scale social level morality will start to apply, where the selfish desires of groups are diluted by the larger majority, any attempt at [[Special:MyLanguage/Good vs Evil|evil]] behavior by any group will hopefully be mitigated by the population.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
{{CommunityMainNamePlural}} will most likely begin small and will suffer from the dangers of small self governed groups, for this reason it might make sense for a new community to implement a quorum minimum number of members, or perhaps a specific representation of segments in society, before allowing pure direct democracy to control all decisions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Methods to accomplish this is to have a benevolent dictator or council who can override communal voting, this creates a [[Special:MyLanguage/Concentration of power|concentration of power]] and protections should be in place for this, such as a clearly defined transition to [[Special:MyLanguage/Self governance|self governance]] and strong [[Special:MyLanguage/Transparency|transparency]] requirements of people in that position.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
In addition {{CommunityMainNamePlural}} should implement relatively easy methods for members to leave a community, if people in initial positions of power abuse their position members should be able to leave and create a new community, offering another layer of protection.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Stages of community development|Stages of community development]]&lt;br /&gt;
* [[Special:MyLanguage/Self governance|Self governance]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Coercion&amp;diff=2777</id>
		<title>Coercion</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Coercion&amp;diff=2777"/>
		<updated>2025-11-17T13:44:46Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
When a transparent public voting system is implemented the danger or coercion is increased because the coercer can verify whether a vote was placed according to their demands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
An {{CommunityMainName}} can mitigate the danger of coercion by enforcing anti-coercion rules that can be enforced through the issue resolution process.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Clear cases of coercion should be easily defined and policed by the community, meaning the threat of coercion can be mitigated to the point it does not threaten the integrity of self governance, and the public vote needed to ensure the system is not compromised.&lt;br /&gt;
&lt;br /&gt;
= Mitigating coercion through punishment = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The [[Special:MyLanguage/Issue resolution|issue resolution]] process can be initiated by any person who feels themselves or somebody else is being unduly coerced, the community can then deal with this in the way they have decided it should be dealt with.&lt;br /&gt;
&lt;br /&gt;
= Defining coercion = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Coercion is persuading someone to vote using force or threats. The community will decide what constitutes a threat, for example is an individual saying they will not talk to someone again if they vote a certain way a threat, or is it that individual&#039;s right to choose who they talk to?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
These types of definitions will develop and evolve over time.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Enforcement of rules|Enforcement of rules]]&lt;br /&gt;
* [[Special:MyLanguage/Issue resolution|Issue resolution]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Manipulation|Manipulation]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Bred_to_be_lazy_consumers&amp;diff=2776</id>
		<title>Bred to be lazy consumers</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Bred_to_be_lazy_consumers&amp;diff=2776"/>
		<updated>2025-11-17T13:40:15Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
If those who crave power want the population to be [[Special:MyLanguage/Inequality is the goal|weak]] it is easier to understand why existing societies [[Special:MyLanguage/Manipulation|manipulate]] their populations to not think [[Special:MyLanguage/Truth seeking|rationally]] and act in ways that weaken themselves.&lt;br /&gt;
&lt;br /&gt;
= [[Special:MyLanguage/The animal nature of humans|Animal nature]] = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Our nature is to accumulate things and find opportunities in life to relax, this makes sense from an evolutionary standpoint where accumulation of things would aid in survival, and when life was hard on our bodies it was important to relax at any opportunity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
We no longer live under those conditions and these drives can be used against us to maintain hierarchies of power and control.&lt;br /&gt;
&lt;br /&gt;
= Examples = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Education system == &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
The modern education system for the general public was designed to develop a work force, not encourage truth seeking, it was designed by powerful people for a society they deemed productive, where most people don&#039;t think too hard, their lives are laid out before them (by the powerful) and questioning established habits are viewed upon negatively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Education for powerful offspring differs in that it teaches how to manage resources and manipulate the workers to be more productive. Classics and philosophy, truth seeking, are integrated into the powerful&#039;s education so they have the tools to maintain power more than those born into lower classes.&lt;br /&gt;
&lt;br /&gt;
== Consumption is happiness == &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Politicians and private sector power wants people spending, consuming, focused on accumulation of unnecessary things, many of which purport to improving life but in reality decrease that consumers quality of life.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
As the science of manipulation becomes more effective the constant promotion of consumption teaches the majority of the population, many of whom cannot afford it, that consumption is the only path to satisfaction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Capitalists support this as it maintains a manageable flow of power into their control. Politicians and capitalists want this because when the population is focused on consumption and lacks financial freedom they are easier to control. Roman&#039;s used the term &#039;bread and circuses&#039; to describe how to distract a population from the truth, the bread being consumption in modern society.&lt;br /&gt;
&lt;br /&gt;
== Big tech&#039;s optimization == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
All successful large scale tech platforms use a dopamine model to manipulate people into becoming addicted to their service, this model rewards laziness and consumption with content that caters to our [[Special:MyLanguage/The animal nature of humans|animal nature]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Tech allows this manipulation to scale immensely, near real-time systems can present multiple tests to large samples of the population, analyse which are most effective, and make adjustments to achieve desired results.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
Because these platforms are controlled by those in power the planned results are almost always [[Special:MyLanguage/Inequality is the goal|negative for the people using them]].&lt;br /&gt;
&lt;br /&gt;
= Passed down over generations = &amp;lt;!--T:18--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
Most people do not realize the system and culture they grew up in has bred them to be lazy and weak as most lessons are passed down by parents and peers rather than overtly from a powerful class.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
Like most changes in society this happens over a long time normally without clear planned conspiracies, but rather through motivations. Those who crave power have low regard for others and given the opportunity will manipulate the population to [[Special:MyLanguage/Irrational people are easier to manipulate|think less]] and be consumerists as it serves their position of power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
It does not take strong arguments to convince people to consume and be lazy due to it being in our nature, people then find ways to [[Special:MyLanguage/Justifying evil acts|justify]] this behavior, including passing that behavior to their children. This creates a culture and social beliefs that span generations and are difficult to challenge.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Truth seeking|Truth seeking]]&lt;br /&gt;
* [[Special:MyLanguage/Strong work ethic|Strong work ethic]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Irrational people are easier to manipulate|Irrational people are easier to manipulate]]&lt;br /&gt;
* [[Special:MyLanguage/Manipulation|Manipulation]]&lt;br /&gt;
* [[Special:MyLanguage/The animal nature of humans|The animal nature of humans]]&lt;br /&gt;
* [[Special:MyLanguage/Inequality is the goal|Inequality is the goal]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Allocation_of_community_resources&amp;diff=2630</id>
		<title>Allocation of community resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Allocation_of_community_resources&amp;diff=2630"/>
		<updated>2025-07-20T06:11:54Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox8VeryHigh}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
For members of the community to make good decisions and carry out effective issue resolution there should be a high level of access to information about the community and all community activity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
For effective self governance and truth seeking Transparency should be considered a high priority. The level of transparency can be decided on by each community, for example every action of all members, including conversations, contact outside the community, could be recorded for community oversight.&lt;br /&gt;
&lt;br /&gt;
= Monitoring those with power = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
People given a position of responsibility or power over others should require a higher level of transparency, for example high level decision makers and people tasked with enforcement being surveilled at all times.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Token economy|Token economy]]&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Community_%CE%B1_-_Economy&amp;diff=2626</id>
		<title>Community α - Economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Community_%CE%B1_-_Economy&amp;diff=2626"/>
		<updated>2025-07-19T12:13:35Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: small typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{InitialStateImportanceInfobox7High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The initial economy of {{CommunityAlphaName}} will focus on achieving [[Special:MyLanguage/Self-sufficiency|self-sufficiency]] while creating [[Special:MyLanguage/Living healthy lives|a healthy life]] for it&#039;s members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Resources will most likely be limited and the primary goal of initial members will be to generate income for the community, this income can be used to increase assets to support new members and to pay for needed goods and services from outside the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
What endeavors will be undertaken to achieve income will depend on skills of members and opportunities available. The [[Special:MyLanguage/Scientific method|scientific method]] should be used to analyse energy and what achieves the most income while staying inline with key morality of the community such as limiting [[Special:MyLanguage/Good vs Evil|evil]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
A method of [[Special:MyLanguage/Productive time management|productive time management]] will be implemented to ensure all members participate, weighted more towards community tasks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
If possible the community will grow as much of the food needed as it can, otherwise healthy good value local produce will be sourced. Meals will probably be communal in order to reduce waste.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
A [[Special:MyLanguage/Token economy|token economy]] can be implemented to reward people for doing less desirable tasks, which could then be used to allocate limited resources, however spending of assets would be frugal in order to support [[Special:MyLanguage/Scaling the community|scaling]] and [[Special:MyLanguage/Self-sufficiency|self-sufficiency]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
All decisions will be made by the [[Special:MyLanguage/Voting system|voting system]] with veto power being employed only when decisions clearly contradict the community&#039;s primary goals.&lt;br /&gt;
&lt;br /&gt;
= Related initial states = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Community α - Stages of development|Community α - Stages of development]]&lt;br /&gt;
* [[Special:MyLanguage/Community α - Entry and exit|Community α - Entry and exit]]&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Token economy|Token economy]]&lt;br /&gt;
* [[Special:MyLanguage/Scaling the community|Scaling the community]]&lt;br /&gt;
* [[Special:MyLanguage/Strong work ethic|Strong work ethic]]&lt;br /&gt;
* [[Special:MyLanguage/Self-sufficiency|Self-sufficiency]]&lt;br /&gt;
* [[Special:MyLanguage/Transparency|Transparency]]&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Stages of community development|Stages of community development]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Initial states{{#translation:}}|E]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Community_%CE%B1_-_Dispute_resolution&amp;diff=2375</id>
		<title>Community α - Dispute resolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Community_%CE%B1_-_Dispute_resolution&amp;diff=2375"/>
		<updated>2025-02-02T11:41:38Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{InitialStateImportanceInfobox8VeryHigh}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Anyone can raise an issue against anyone else and a multi-level [[Special:MyLanguage/Issue resolution|sortition]] process will be implemented to decide what the solution should be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Depending on the size of the initial community an example would be seven people are chosen for a jury. If an appeal is made it is passed to the entire community to decide upon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
If the community increases in size and appeals are too time consuming for the entire community to decide on, the second level of appeal could be limited to a reasonably large random number of members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
In early stages there will not be clear solutions for different issues, a body of resolutions will begin to form as the process matures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The jury will decide using range choice voting, any number of possible solutions can be presented by any member of the community, and the jury members can enter their preferences at any time, once all jury members submit their selections the most popular resolution is implemented.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Any party can then appeal that decision immediately, if an appeal is made the resolution is put on hold until the appeal is complete. Appeals can also be made at any later date.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
The same system can be used to police misuse of the appeal system, people who waste resources with frivolous appeals can have issues raised against them for that behavior and the community decide how to penalize it.&lt;br /&gt;
&lt;br /&gt;
= Related initial states = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Community α - Voting system|Community α - Voting system]]&lt;br /&gt;
* [[Special:MyLanguage/Community α - Enforcement of rules|Community α - Enforcement of rules]]&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Issue resolution|Issue resolution]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Resolving conflicts within the community|Resolving conflicts within the community]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Initial states{{#translation:}}|D]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Sexual_relationships&amp;diff=2374</id>
		<title>Sexual relationships</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Sexual_relationships&amp;diff=2374"/>
		<updated>2025-01-25T00:46:28Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Sexual [[Special:MyLanguage/The animal nature of humans|animal natures]] are some of the strongest drives peoples experience, for obvious reasons humans crave finding partners to mate with, during initial stages it is driven by the bodies desire to have sex, over time it normally morphs into a desire to [[Special:MyLanguage/Marriage and children‏‎|have children]].&lt;br /&gt;
&lt;br /&gt;
= Frustration = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Both men and women develop feelings of frustration when they desire but are denied sex, with men feeling higher levels of frustration which can come out as aggression.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For men the craving to have intercourse is strong and rises regularly. For women the desire is more to possess or be possessed by a man, to feel safe and have a good future with sex being partly a craving, especially during selection of a mate or when a child is desired, and partly a service to care for her mate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
If the goal of a community has goals of [[Special:MyLanguage/Kindness and respect|kindness and respect]] and increasing [[Special:MyLanguage/Strong work ethic|productivity]] rules could be put in place that alleviate the frustration and attention that sexual relationships demand of members.&lt;br /&gt;
&lt;br /&gt;
= Competition = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
The pursuit of sexual partner/s is a competitive endeavor, men wish to be desired by and have sexual intercourse with the most sexually attractive females, women feel drawn to and will accept as a sexual partner the most powerful man she can, often requiring a man to prove his worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
The desire to possess a better mate than others is a manifestation of [[Special:MyLanguage/Greed and materialism|greed]], from an evolution standpoint it is a method that encourages the most powerful and strong people to reproduce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
An altruistic community that wishes to reduce greed and discourage the pursuit of individual power could extend this to the competitive nature of sex by [[Special:MyLanguage/Allocated sexual activity|allocated sexual activity]]&lt;br /&gt;
&lt;br /&gt;
= Historical controls = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Societies have used different methods to control sexual desire and reduce frustration and conflicts that arrive from these complex personal relationships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Woman have often been considered the possession of the male, this creates a situation where the woman is expected to service the mans sexual desires, and in most cultures in return for this the man protects and provides for the woman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Arranged marriages ensure that most members of society had a sexual partner, heavily reducing the competitive nature of mate selection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Manipulation|Manipulating]] people into believing desire for sex is a bad thing is common in many societies, this creates a self-imposed control on the negative competitive nature of finding a mate, with attention focused more on [[Special:MyLanguage/Marriage and children‏‎|child rearing]].&lt;br /&gt;
&lt;br /&gt;
= Current behavior = &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
Spread of knowledge and enlightened developments such as women&#039;s rights have changed newer generations views and behaviors regarding sex and procreation. It is a period where past cultural norms such as marriage or viewing sex as a taboo subject still exist but new norms such as selfish consumption combine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
People are having less children and marriages fail at increasing rates, with alternatives to the complex nature of maintaining a sexual relationship such as pornography, many people choose not to bother finding sexual partners.&lt;br /&gt;
&lt;br /&gt;
= Sex within an {{CommunityMainName}} = &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
Because it is such an important part of peoples lives communities can create rules that support members. These rules should be based on the [[Special:MyLanguage/Scientific method|scientific method]], goals should be stated and rules that achieve those goals tested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
For example if it is decided that both men and women should regularly be having sex, for example to reduce frustration, increase [[Special:MyLanguage/Strong work ethic|productivity]] or [[Special:MyLanguage/What makes humans happy|make people more happy]] [[Special:MyLanguage/Allocated sexual activity|allocated sexual activity]] or similar rules could be implemented.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
Other methods of releasing sexual tension could be considered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Humility and the Socratic method|Humility]], [[Special:MyLanguage/Kindness and respect|kindness and respect]] should be expressed, and because {{CommunityMainNamePlural}} value [[Special:MyLanguage/Truth seeking|truth seeking]] and [[Special:MyLanguage/Transparency|transparency]] the topic openly discussed.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Allocated sexual activity|Allocated sexual activity]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/The animal nature of humans|The animal nature of humans]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/Marriage and children‏‎|Marriage and children‏‎]]&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= References = &lt;br /&gt;
&lt;br /&gt;
* [https://pmc.ncbi.nlm.nih.gov/articles/PMC3272438/ Sexual perceptions and practices of young people in Northern Thailand]&lt;br /&gt;
* [https://worldpopulationreview.com/country-rankings/infidelity-rates-by-country Infidelity rates by country]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Concentration_of_power&amp;diff=2373</id>
		<title>Concentration of power</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Concentration_of_power&amp;diff=2373"/>
		<updated>2025-01-17T12:39:27Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Positions of power over time implement systems to increase and maintain that power because the primary reason for people to achieve the position is to have power. Although a position of power might have had positive reasons for existing, over time it mutates into power for powers sake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
As technology and understanding of psychology and social manipulation improve the ability to maintain and expand such positions becomes more dangerous.&lt;br /&gt;
&lt;br /&gt;
= Power attracts evil = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
People who want to obtain power over other people are attracted to and will fight harder to achieve positions of power, whereas a rational kind person&#039;s desire not to exert control over others hinders their commitment to achieving power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
People who want to harm others under normal circumstances would be punished by society for doing so, achieving a position of power gives opportunity to act out their desires without consequences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
People who are comfortable lying in order to enrich themselves are attracted to positions that have decision making power as it has opportunity to benefit from corruption.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
For these reasons over time evil seeks out positions of power and has more tools available to achieve it.&lt;br /&gt;
&lt;br /&gt;
= [[Special:MyLanguage/The animal nature of humans|Human nature]] = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Women chose mates according to their ability to provide, those with power give stronger markers they can provide, this drives men to seek positions of power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Men have an animal nature to rise above other men, women reward this by being attracted to men who can dominate other men.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Because in a competitive society [[Special:MyLanguage/Good vs Evil|evil]] is an effective technique to achieve power, mating drivers for men and women reinforce [[Special:MyLanguage/The animal nature of humans|human nature]] that would socially be recognized as evil, often men need to perform evil acts to achieve power but will create a narrative and [[Special:MyLanguage/Justifying evil acts|justifications]] to present the image of not doing evil.&lt;br /&gt;
&lt;br /&gt;
= [[Special:MyLanguage/Competition vs altruism|Filtering for leaders]] = &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
The competitive process to gain power can be looked at as a [[Special:MyLanguage/Competition vs altruism|filtering process]] to find the strongest, most intelligent, and perhaps most ruthless people to lead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
In situations where survival is at stake this filtering could be justified, when a country is going to war or when clans need to compete for limited resources such leaders could ensure the communities survival, especially if the leaders survival and position of power is tied to the survival of the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
However as the size of societies grow and survival more likely, these justifications do not outweigh the costs of evil people having power. An example are feudal monarchies who would send populations to war for insignificant reasons with the understanding those in power would never be in danger of death or loss of social status. Parallels could be made with modern leaders and social structures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
In an {{CommunityMainName}} an alternative method of choosing leaders (if needed) is using the [[Special:MyLanguage/Scientific method|scientific method]] to test potential leaders and results they achieve while maintaining social oversight and control.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/The animal nature of humans|The animal nature of humans]]&lt;br /&gt;
* [[Special:MyLanguage/Good vs Evil|Good vs Evil]]&lt;br /&gt;
* [[Special:MyLanguage/Competition vs altruism|Competition vs altruism]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/Distribution of power|Distribution of power]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= References = &lt;br /&gt;
&lt;br /&gt;
* [http://www.hawaii.edu/powerkills/COM.ART.HTM How many did communist regimes murder?]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Allocated_procreation&amp;diff=2240</id>
		<title>Allocated procreation</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Allocated_procreation&amp;diff=2240"/>
		<updated>2025-01-02T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox1VeryLow}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The goals of socially controlled child bearing are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* Allow the community to implement systems of support for child rearing without over-strained community resources&lt;br /&gt;
* Reduce frustration and unhappiness of finding a mate and committing to [[Special:MyLanguage/Marriage and children|life long marriage contracts]]&lt;br /&gt;
* Reinforce the removal of [[Special:MyLanguage/Concentration of power|concentrations of power]]&lt;br /&gt;
* Reduce [[Special:MyLanguage/Greed and materialism|greed and materialism]] associated with catching the right partner&lt;br /&gt;
* Allow community members to focus on the [[Special:MyLanguage/Productive time management|goals of the community]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
All details, education, and support for having and raising children can be decided on by each {{CommunityMainName}}.&lt;br /&gt;
&lt;br /&gt;
= Possible implementation = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Any adult member can request to have a child with any other member, each person has a set quota and frequency as a requester and as a target partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
The specifics of quotas and frequency of births could be decided by the population according to community goals and resources.&lt;br /&gt;
&lt;br /&gt;
== Requester quota == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
For example adults could be given the opportunity to request having a child once every four years and have a quota where they can place their name in the queue for three target people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Placing your name on the queue of a popular person carries the cost that it might be many years, if ever, before your request is actioned.&lt;br /&gt;
&lt;br /&gt;
== Target partner queue == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Each person has a queue that other people place their name on to request a child with, and must work through the queue at a set frequency, for example one request per year for men or every five years for women.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
The requester can at any time remove their name from a queue, if they re-enter the queue they do not retain their previous position, their name is added at the bottom.&lt;br /&gt;
&lt;br /&gt;
== Differences between men and women == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
The community can create separate requirements for men and women according to what the community feels is reasonable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The health of women would need to be considered, with special allowances for cases that child bearing might be dangerous.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
A community could enact rules where outside of the required quota woman can choose to have a child with any man they choose, whereas men must use the queue and quota method to choose a mate. This would allow all men to have the opportunity to choose the woman to mate with while respecting the larger health considerations and commitment procreation has for women.&lt;br /&gt;
&lt;br /&gt;
== Mutual agreement == &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
If two people mutually agree to have a child together this might not count within their quota, for women this would need to be organized around the required frequency decided by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
A community might enforce limits for the number of children one person can have, especially when communal child care and support is implemented.&lt;br /&gt;
&lt;br /&gt;
== Incorporating modern techniques == &amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
Fertility support could be supported or implemented by the community, in vitro fertilization used to assists couples having trouble conceiving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
Surrogate mothers could be an established method to achieve quotas or mating without the need for women to carry children to term. This could be in cases where the health of the mother would be in jeopardy or the community could incorporate this into the standard method of handling pregnancies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
Surrogate mothers could be rewarded by the community, or by the individuals involved for example if the pregnancy comes about from mutual agreement rather than quotas, but the mother is unable to carry the child herself at that time.&lt;br /&gt;
&lt;br /&gt;
== Enforcement == &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
Like all topics in the community the [[Issue resolution]] process is used when people do not act within the spirit of the communities goals regarding procreation.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
* [[Special:MyLanguage/Allocated sexual activity|Allocated sexual activity]]&lt;br /&gt;
* [[Special:MyLanguage/Kindness and respect|Kindness and respect]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Marriage and children|Marriage and children]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Allocated_procreation&amp;diff=2239</id>
		<title>Allocated procreation</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Allocated_procreation&amp;diff=2239"/>
		<updated>2025-01-02T11:27:59Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox1VeryLow}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The goals of socially controlled child bearing are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* Allow the community to implement systems of support for child rearing without over-strained community resources&lt;br /&gt;
* Reduce frustration and unhappiness of finding a mate and committing to [[Special:MyLanguage/Marriage and children|life long marriage contracts]]&lt;br /&gt;
* Reinforce the removal of [[Special:MyLanguage/Concentration of power|concentrations of power]]&lt;br /&gt;
* Reduce [[Special:MyLanguage/Greed and materialism|greed and materialism]] associated with catching the right partner&lt;br /&gt;
* Allow community members to focus on the [[Special:MyLanguage/Productive time management|goals of the community]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
All details, education, and support for having and raising children can be decided on by each {{CommunityMainName}}.&lt;br /&gt;
&lt;br /&gt;
= Possible implementation = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Any adult member can request to have a child with any other member, each person has a set quota and frequency as a requester and as a target partner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
The specifics of quotas and frequency of births could be decided by the population according to community goals and resources.&lt;br /&gt;
&lt;br /&gt;
== Requester quota == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
For example adults could be given the opportunity to request having a child once every four years and have a quota where they can place their name in the queue for three target people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Placing your name on the queue of a popular person carries the cost that it might be many years, if ever, before your request is actioned.&lt;br /&gt;
&lt;br /&gt;
== Target partner queue == &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Each person has a queue that other people place their name on to request a child with, and must work through the queue at a set frequency, for example one request per year for men or every five years for women.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
The requester can at any time remove their name from a queue, if they re-enter the queue they do not retain their previous position, their name is added at the bottom.&lt;br /&gt;
&lt;br /&gt;
== Differences between men and women == &amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
The community can create separate requirements for men and women according to what the community feels is reasonable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The health of women would need to be considered, with special allowances for cases that child bearing might be dangerous.&lt;br /&gt;
&lt;br /&gt;
A community could enact rules where outside of the required quota woman can choose to have a child with any man they choose, whereas men must use the queue and quota method to choose a mate. This would allow all men to have the opportunity to choose the woman to mate with while respecting the larger health considerations and commitment procreation has for women.&lt;br /&gt;
&lt;br /&gt;
== Mutual agreement ==&lt;br /&gt;
&lt;br /&gt;
If two people mutually agree to have a child together this might not count within their quota, for women this would need to be organized around the required frequency decided by the community.&lt;br /&gt;
&lt;br /&gt;
A community might enforce limits for the number of children one person can have, especially when communal child care and support is implemented.&lt;br /&gt;
&lt;br /&gt;
== Incorporating modern techniques ==&lt;br /&gt;
&lt;br /&gt;
Fertility support could be supported or implemented by the community, in vitro fertilization used to assists couples having trouble conceiving.&lt;br /&gt;
&lt;br /&gt;
Surrogate mothers could be an established method to achieve quotas or mating without the need for women to carry children to term. This could be in cases where the health of the mother would be in jeopardy or the community could incorporate this into the standard method of handling pregnancies.&lt;br /&gt;
&lt;br /&gt;
Surrogate mothers could be rewarded by the community, or by the individuals involved for example if the pregnancy comes about from mutual agreement rather than quotas, but the mother is unable to carry the child herself at that time.&lt;br /&gt;
&lt;br /&gt;
== Enforcement ==&lt;br /&gt;
&lt;br /&gt;
Like all topics in the community the [[Issue resolution]] process is used when people do not act within the spirit of the communities goals regarding procreation.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
* [[Special:MyLanguage/Allocated sexual activity|Allocated sexual activity]]&lt;br /&gt;
* [[Special:MyLanguage/Kindness and respect|Kindness and respect]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Marriage and children|Marriage and children]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2228</id>
		<title>Initial states</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2228"/>
		<updated>2024-12-31T13:18:38Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] is a core concept of {{CommunityMainNamePlural}} and part of that concept are processes where the community can shape the rules under which it functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
When starting a community it will need to have rules, its initial state, that can then be changed by the community according to it&#039;s voting methods, which in turn were initially implemented by the initial state.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Each community will have it&#039;s own way of creating the initial state, and at what [[Special:MyLanguage/Stages of community development|stages of community development]] those starting rules can be changed, it could be decided democratically by the initial members, or by an initial leader who creates the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For a list of possible initial states see [[:Category:Initial states|Initial states]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Reasonings/th&amp;diff=2227</id>
		<title>Reasonings/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Reasonings/th&amp;diff=2227"/>
		<updated>2024-12-31T13:15:59Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= ภาพรวมของชุมชน =&lt;br /&gt;
&lt;br /&gt;
แสดงถึงกระบวนการคิด และหลักฐาน รวมไปถึงองค์ประกอบที่เกี่ยวข้องเบื้องหลัง [[Concepts/th|แนวคิดที่เกี่ยวข้อง (Concepts)]] และ [[Initial states/th|กระบวนการเริ่มต้น (Initial states)]] ที่ใช้โดย {{CommunityMainNamePlural}}&lt;br /&gt;
&lt;br /&gt;
การลงมติที่เกี่ยวข้อง หรือ การให้เหตุผลตามสมควรนั้น เปิดโอกาสให้ทุกคนในชุมชนสามารถแลกเปลี่ยนความคิดเห็นได้ อันคำนึงถึงความถูกต้อง ไม่ผิดต่อศีลธรรม ทั้งนี้หากพบมติ หรือ เหตุผล รวมไปถึงความคิดเห็นที่อาจผิดพลาด สามารถเสนอประเด็นดังกล่าวได้ใน {{IzaraForumLink}}&lt;br /&gt;
&lt;br /&gt;
สำหรับหัวข้อมติที่เกี่ยวข้องทั้งหมด โปรดดูที่ [[:Category:Reasonings/th|มติที่เกี่ยวข้อง (Reasonings)]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Translations:Reasonings/3/th&amp;diff=2226</id>
		<title>Translations:Reasonings/3/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Translations:Reasonings/3/th&amp;diff=2226"/>
		<updated>2024-12-31T13:12:52Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;การลงมติที่เกี่ยวข้อง หรือ การให้เหตุผลตามสมควรนั้น เปิดโอกาสให้ทุกคนในชุมชนสามารถแลกเปลี่ยนความคิดเห็นได้ อันคำนึงถึงความถูกต้อง ไม่ผิดต่อศีลธรรม ทั้งนี้หากพบมติ หรือ เหตุผล รวมไปถึงความคิดเห็นที่อาจผิดพลาด สามารถเสนอประเด็นดังกล่าวได้ใน {{IzaraForumLink}}&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2026</id>
		<title>Initial states</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2026"/>
		<updated>2024-11-22T12:18:47Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] is a core concept of {{CommunityMainNamePlural}} and part of that concept are processes where the community can shape the rules under which it functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
When starting a community it will need to have rules, its initial state, that can then be changed by the community according to it&#039;s voting methods, which in turn were initially implemented by the initial state.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Each community will have it&#039;s own way of creating the initial state, and at what [[Special:MyLanguage/Stages of community development|stages of community development]] those starting rules can be changed, it could be decided democratically by the initial members, or by an initial leader who creates the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For a list of initial states see [[:Category:Initial states|Initial states]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2025</id>
		<title>Initial states</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Initial_states&amp;diff=2025"/>
		<updated>2024-11-22T12:18:35Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/Self governance|Self governance]] is a core concept of {{CommunityMainNamePlural}} and part of that concept are processes where the community can shape the rules under which it functions.&lt;br /&gt;
&lt;br /&gt;
When starting a community it will need to have rules, its initial state, that can then be changed by the community according to it&#039;s voting methods, which in turn were initially implemented by the initial state.&lt;br /&gt;
&lt;br /&gt;
Each community will have it&#039;s own way of creating the initial state, and at what [[Special:MyLanguage/Stages of community development|stages of community development]] those starting rules can be changed, it could be decided democratically by the initial members, or by an initial leader who creates the community.&lt;br /&gt;
&lt;br /&gt;
For a list of initial states see [[:Category:Initial states|Initial states]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Reasonings&amp;diff=2018</id>
		<title>Reasonings</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Reasonings&amp;diff=2018"/>
		<updated>2024-11-22T12:17:06Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Help articulate the thought process and evidence behind [[Special:MyLanguage/Concepts|Concepts]] and [[Special:MyLanguage/Initial states|Initial states]] used by {{CommunityMainNamePlural}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Reasonings are open for debate, many are morality based, fallacies found in reasoning pages can be raised in the {{IzaraForumLink}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
For a list of reasoning pages see [[:Category:Reasonings|Reasonings]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Reasonings&amp;diff=2017</id>
		<title>Reasonings</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Reasonings&amp;diff=2017"/>
		<updated>2024-11-22T12:16:15Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
Help articulate the thought process and evidence behind [[Special:MyLanguage/Concepts|Concepts]] and [[Special:MyLanguage/Initial states|Initial states]] used by {{CommunityMainNamePlural}}.&lt;br /&gt;
&lt;br /&gt;
Reasonings are open for debate, many are morality based, fallacies found in reasoning pages can be raised in the {{IzaraForumLink}}.&lt;br /&gt;
&lt;br /&gt;
For a list of reasoning pages see [[:Category:Reasonings|Reasonings]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Concepts&amp;diff=2008</id>
		<title>Concepts</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Concepts&amp;diff=2008"/>
		<updated>2024-11-22T12:15:05Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
An {{CommunityMainName}} is built on a number of concepts, some more important to implement than others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Concepts are goals the community should or can strive to achieve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
For a list of concept pages see [[:Category:Concepts|Concepts]].&lt;br /&gt;
&lt;br /&gt;
= Important concepts = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
* [[Self governance]]&lt;br /&gt;
* [[Transparency]]&lt;br /&gt;
* [[Scaling the community]]&lt;br /&gt;
* [[Issue resolution]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Concepts&amp;diff=2007</id>
		<title>Concepts</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Concepts&amp;diff=2007"/>
		<updated>2024-11-22T12:14:22Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
An {{CommunityMainName}} is built on a number of concepts, some more important to implement than others.&lt;br /&gt;
&lt;br /&gt;
Concepts are goals the community should or can strive to achieve.&lt;br /&gt;
&lt;br /&gt;
For a list of concept pages see [[:Category:Concepts|Concepts]].&lt;br /&gt;
&lt;br /&gt;
= Important concepts =&lt;br /&gt;
&lt;br /&gt;
* [[Self governance]]&lt;br /&gt;
* [[Transparency]]&lt;br /&gt;
* [[Scaling the community]]&lt;br /&gt;
* [[Issue resolution]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Sexual_relationships&amp;diff=1959</id>
		<title>Sexual relationships</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Sexual_relationships&amp;diff=1959"/>
		<updated>2024-11-17T05:57:34Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
= Overview = &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Sexual [[Special:MyLanguage/The animal nature of humans|animal natures]] are some of the strongest drives peoples experience, for obvious reasons humans crave finding partners to mate with, during initial stages it is driven by the bodies desire to have sex, over time it normally morphs into a desire to [[Special:MyLanguage/Marriage and children‏‎|have children]].&lt;br /&gt;
&lt;br /&gt;
= Frustration = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Both men and women develop feelings of frustration when they desire but are denied sex, with men feeling higher levels of frustration which can come out as aggression.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
For men the craving to have intercourse is strong and rises regularly. For women the desire is more to possess or be possessed by a man, to feel safe and have a good future with sex being partly a craving, especially during selection of a mate or when a child is desired, and partly a service to care for her mate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
If the goal of a community has goals of [[Special:MyLanguage/Kindness and respect|kindness and respect]] and increasing [[Special:MyLanguage/Strong work ethic|productivity]] rules could be put in place that alleviate the frustration and attention that sexual relationships demand of members.&lt;br /&gt;
&lt;br /&gt;
= Competition = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
The pursuit of sexual partner/s is a competitive endeavor, men wish to be desired by and have sexual intercourse with the most sexually attractive females, women feel drawn to and will accept as a sexual partner the most powerful man she can, often requiring a man to prove his worth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
The desire to possess a better mate than others is a manifestation of [[Special:MyLanguage/Greed and materialism|greed]], from an evolution standpoint it is a method that encourages the most powerful and strong people to reproduce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
An altruistic community that wishes to reduce greed and discourage the pursuit of individual power could extend this to the competitive nature of sex by [[Special:MyLanguage/Allocated sexual activity|allocated sexual activity]]&lt;br /&gt;
&lt;br /&gt;
= Historical controls = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Societies have used different methods to control sexual desire and reduce frustration and conflicts that arrive from these complex personal relationships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
Woman have often been considered the possession of the male, this creates a situation where the woman is expected to service the mans sexual desires, and in most cultures in return for this the man protects and provides for the woman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
Arranged marriages ensure that most members of society had a sexual partner, heavily reducing the competitive nature of mate selection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Manipulation|Manipulating]] people into believing desire for sex is a bad thing is common in many societies, this creates a self-imposed control on the negative competitive nature of finding a mate, with attention focused more on [[Special:MyLanguage/Marriage and children‏‎|child rearing]].&lt;br /&gt;
&lt;br /&gt;
= Current behavior = &amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
Spread of knowledge and enlightened developments such as women&#039;s rights have changed newer generations views and behaviors regarding sex and procreation. It is a period where past cultural norms such as marriage or viewing sex as a taboo subject still exist but new norms such as selfish consumption combine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
People are having less children and marriages fail at increasing rates, with alternatives to the complex nature of maintaining a sexual relationship such as pornography, many people choose not to bother finding sexual partners.&lt;br /&gt;
&lt;br /&gt;
= Sex within an {{CommunityMainName}} = &amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
Because it is such an important part of peoples lives communities can create rules that support members. These rules should be based on the [[Special:MyLanguage/Scientific method|scientific method]], goals should be stated and rules that achieve those goals tested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
For example if it is decided that both men and women should regularly be having sex, for example to reduce frustration, increase [[Special:MyLanguage/Strong work ethic|productivity]] or [[Special:MyLanguage/What makes humans happy|make people more happy]] [[Special:MyLanguage/Allocated sexual activity|allocated sexual activity]] or similar rules could be implemented.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
Other methods of releasing sexual tension could be considered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Humility and the Socratic method|Humility]], [[Special:MyLanguage/Kindness and respect|kindness and respect]] should be expressed, and because {{CommunityMainNamePlural}} value [[Special:MyLanguage/Truth seeking|truth seeking]] and [[Special:MyLanguage/Transparency|transparency]] the topic openly discussed.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Allocated sexual activity|Allocated sexual activity]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/The animal nature of humans|The animal nature of humans]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
* [[Special:MyLanguage/Marriage and children‏‎|Marriage and children‏‎]]&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= References = &lt;br /&gt;
&lt;br /&gt;
* [https://pmc.ncbi.nlm.nih.gov/articles/PMC3272438/ Sexual perceptions and practices of young people in Northern Thailand]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=A_template_for_society/th&amp;diff=1947</id>
		<title>A template for society/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=A_template_for_society/th&amp;diff=1947"/>
		<updated>2024-11-15T11:34:26Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;Overview&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= ภาพรวมของชุมชน =&lt;br /&gt;
&lt;br /&gt;
{{CommunityMainNamePlural}} มุ่งเน้นที่จะเป็นต้นแบบให้ผู้อื่นเล็งเห็นถึงความสำคัญของการทำงานแบบปกครองตนเอง กล่าวคือวิธีดังกล่าวสามารถทำได้อย่างมีประสิทธิผล ลดการทุจริตภายในสังคม และสร้างคุณภาพชีวิตที่ดีกว่ารูปแบบการปกครองอื่น ๆ&lt;br /&gt;
&lt;br /&gt;
แนวคิดที่ {{CommunityMainName}} นำมาประยุกต์ใช้นั้นสามารถเผยแพร่ และขยายไปสู่สังคมเป็นวงกว้างได้ ทั้งในระดับภูมิภาค ระดับประเทศ รวมไปถึงระดับโลก แต่หากทำเช่นนั้นโดยขาดการวางแผน การเตรียมตัวที่ดี และการสั่งสมประสบการณ์จนมากพอ อาจส่งผลให้เกิดความเสี่ยงได้ ดังนั้นการเริ่มต้นจากชุมชนเล็ก ๆ ที่เน้นการเติบโตและความมั่นคงที่ดี วิธีดังกล่าวจึงอาจเป็นวิธีที่มีประสิทธิภาพ และส่งผลให้ผู้คนในชุมชนเชื่อมั่น พร้อมไว้วางใจในการทำงานของรูปแบบการปกครองตนเอง &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Related_concepts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= แนวคิดที่เกี่ยวข้อง =&lt;br /&gt;
&lt;br /&gt;
* [[Scaling the community/th|การขยายขนาดชุมชน (Scaling the community)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Related_reasonings&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
= มติที่เกี่ยวข้อง =&lt;br /&gt;
&lt;br /&gt;
* [[Respecting the host society/th|เคารพสังคมเจ้าภาพ (Respecting the host society)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Reasonings{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/6/th&amp;diff=1946</id>
		<title>Translations:A template for society/6/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/6/th&amp;diff=1946"/>
		<updated>2024-11-15T11:29:59Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= มติที่เกี่ยวข้อง =&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/4/th&amp;diff=1945</id>
		<title>Translations:A template for society/4/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/4/th&amp;diff=1945"/>
		<updated>2024-11-15T11:29:48Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= แนวคิดที่เกี่ยวข้อง =&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/1/th&amp;diff=1944</id>
		<title>Translations:A template for society/1/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Translations:A_template_for_society/1/th&amp;diff=1944"/>
		<updated>2024-11-15T11:29:34Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= ภาพรวมของชุมชน =&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Reasonings/en&amp;diff=1793</id>
		<title>Category:Reasonings/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Reasonings/en&amp;diff=1793"/>
		<updated>2024-11-10T12:38:23Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Created page with &amp;quot;Attempts to show some thought processes behind Concepts and Initial states.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attempts to show some thought processes behind [[Concepts]] and [[Initial states]].&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Initial_states/en&amp;diff=1786</id>
		<title>Category:Initial states/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Initial_states/en&amp;diff=1786"/>
		<updated>2024-11-10T12:37:54Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Created page with &amp;quot;List of possible initial rules and processes an {{CommunityMainName}} could implement.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of possible initial rules and processes an {{CommunityMainName}} could implement.&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Concepts/en&amp;diff=1785</id>
		<title>Category:Concepts/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Concepts/en&amp;diff=1785"/>
		<updated>2024-11-10T12:37:37Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Created page with &amp;quot;List of concepts and goals a community can strive to achieve.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of concepts and goals a community can strive to achieve.&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Concepts/th&amp;diff=1753</id>
		<title>Category:Concepts/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Concepts/th&amp;diff=1753"/>
		<updated>2024-11-10T12:34:58Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Created page with &amp;quot;รายการแนวคิดที่ชุมชนสามารถมุ่งมั่นที่จะบรรลุผล&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;รายการแนวคิดที่ชุมชนสามารถมุ่งมั่นที่จะบรรลุผล&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Concepts&amp;diff=1741</id>
		<title>Category:Concepts</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Concepts&amp;diff=1741"/>
		<updated>2024-11-10T12:34:35Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of concepts and goals a community can strive to achieve.&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Category:Initial_states/th&amp;diff=1729</id>
		<title>Category:Initial states/th</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Category:Initial_states/th&amp;diff=1729"/>
		<updated>2024-11-10T12:33:46Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: Created page with &amp;quot;รายการกฎเบื้องต้นที่ {{CommunityMainName}} อาจจะนำมาใช้ได้&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;รายการกฎเบื้องต้นที่ {{CommunityMainName}} อาจจะนำมาใช้ได้&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=What_gets_voted_on&amp;diff=1591</id>
		<title>What gets voted on</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=What_gets_voted_on&amp;diff=1591"/>
		<updated>2024-11-10T12:23:46Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox6High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
A community will require a large number of decisions to be made which can can make self governance overwhelming, this can be mitigated by [[Special:MyLanguage/Voting system#Delegation|delegation]], localizing votes, and by assigning implementation decisions to people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
There are two basic types of decisions a community makes, moral decisions and implementation decisions.&lt;br /&gt;
&lt;br /&gt;
== Moral decisions == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
These decisions are not based on achieving a particular result, rather they depend on the beliefs or feelings of the community, such as deciding what is good and what is bad.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Moral decisions that affect the wider community should never be assigned to an individual, they should always be voted on by all people affected by the decision.&lt;br /&gt;
&lt;br /&gt;
=== Moral decision examples === &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* How much wealth should an individual be allowed to obtain&lt;br /&gt;
* Euthanasia&lt;br /&gt;
* Up to what term should abortion be allowed&lt;br /&gt;
* How much resources should the community invest in researching a cure for blindness&lt;br /&gt;
&lt;br /&gt;
== Implementation decisions == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
Implementation decisions are choices that are made to achieve a set result. Who is assigned to achieve the result might be decided by the community, but the decisions to achieve that result decided by the assignee.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
The Assignee could be an individual, a group of people, or an institution.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
Which implementation decisions are voted on by the community and which are decided by an assignee can be controlled by [[Special:MyLanguage/Initializing a vote|initializing a vote]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
When implementation decisions are assigned the results should be analysed to gauge how effective the assignee was, the analysis could also be assigned by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
All decisions made by an assignee should be transparent, and any assignment of responsibility can be removed by the community at any time.&lt;br /&gt;
&lt;br /&gt;
=== Implementation decision examples === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
Examples that might be decided on by all members:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
* What system to implement to monitor individual wealth&lt;br /&gt;
* Which individual or groups should be given resources to cure blindness&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
Examples that might be assigned to an assignee:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
* maintenance decisions for community data systems&lt;br /&gt;
* How to spend the assigned resources to cure blindness&lt;br /&gt;
&lt;br /&gt;
= Localizing votes = &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
As a community grows in size many decisions that require a community vote can be separated into areas of influence, only people who are affected by the decision are involved in the vote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
For example if the community spans a large area of land and there is a decision to re-route a river, that decision could be localized to only members local to the river.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/A template for society|A template for society]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Voting_system&amp;diff=1590</id>
		<title>Voting system</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Voting_system&amp;diff=1590"/>
		<updated>2024-11-10T12:23:42Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox7High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
To achieve self governance a voting system must be employed, at early stages with a handful of people meetings and votes can be counted manually, as the community grows, continuing to society level, technology should be employed to ensure a trustworthy voting system.&lt;br /&gt;
&lt;br /&gt;
= Range choice voting = &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Each community can choose it&#039;s method of voting with integrity, access, efficiency being strong considerations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Range choice voting is an effective voting system when choosing from multiple options, individuals can rank multiple choices, if their first choice gets the lowest number of votes their vote passes to their second choice and so on.&lt;br /&gt;
&lt;br /&gt;
= Delegation = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Especially as the community increases in size, delegation should be considered, where an individual can delegate their vote to another person.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Delegation can be passed to any other person and can be removed at any time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
A more complex system can be implement where decisions are categorized and individuals can delegate different types of decisions to different people.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/What gets voted on|What gets voted on]]&lt;br /&gt;
* [[Special:MyLanguage/Public voting|Public voting]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Coercion|Coercion]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Truth_seeking&amp;diff=1589</id>
		<title>Truth seeking</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Truth_seeking&amp;diff=1589"/>
		<updated>2024-11-10T12:23:39Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox4Moderate}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
By seeking truth better decisions can be made, however in complex systems absolute truth is difficult, sometimes impossible to attain. Because ambiguities exist the goal is to come as close to the truth as the current information allows, to search for more information, and to reassess understandings as the information changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
There are techniques that can be applied that assist in truth seeking, such as the [[Special:MyLanguage/Scientific method|scientific method]] and [[Special:MyLanguage/Humility and the Socratic method|Socratic method]].&lt;br /&gt;
&lt;br /&gt;
= Rational thinking = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
An ability to think rationally will aid community members achieve the outcomes they desire. Clearly stating what result is wanted, using logic, data, and analysis will help determine whether a chosen course most closely achieved the result.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Scientific method|Scientific method]]&lt;br /&gt;
* [[Special:MyLanguage/Humility and the Socratic method|Humility and the Socratic method]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
* [[Special:MyLanguage/Education of children|Education of children]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Irrational people are easier to manipulate|Irrational people are easier to manipulate]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Transparency&amp;diff=1588</id>
		<title>Transparency</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Transparency&amp;diff=1588"/>
		<updated>2024-11-10T12:23:36Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox8VeryHigh}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
For members of the community to make good decisions and carry out effective issue resolution there should be a high level of access to information about the community and all community activity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
For effective self governance and truth seeking Transparency should be considered a high priority. The level of transparency can be decided on by each community, for example every action of all members, including conversations, contact outside the community, could be recorded for community oversight.&lt;br /&gt;
&lt;br /&gt;
= Monitoring those with power = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
People give a positions of responsibility or power over others should require a higher level of transparency, for example high level decision makers and people tasked with enforcement being surveilled at all times.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Privacy|Privacy]]&lt;br /&gt;
* [[Special:MyLanguage/Mob rule|Mob rule]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Token_economy&amp;diff=1587</id>
		<title>Token economy</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Token_economy&amp;diff=1587"/>
		<updated>2024-11-10T12:23:32Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox6High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
In order for communities to achieve [[Special:MyLanguage/Self-sufficiency|self-sufficiency]] and develop an [[Special:MyLanguage/Productive time management|economy]] that is not dependent on external power structures a method of rewarding tasks and popular activities can be created and managed by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
A token currency could be implemented, all aspects of which are determined by [[Special:MyLanguage/Self governance|self governance]].&lt;br /&gt;
&lt;br /&gt;
= Distribution of wealth = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Wealth in a capitalistic society is a primary method of [[Special:MyLanguage/Concentration of power|concentrating power]], with [[Special:MyLanguage/Self governance|self governance]] the community can dictate the value of different tasks people perform and limitations on wealth.&lt;br /&gt;
&lt;br /&gt;
= Rewarding ability = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
The community can determine what skills are considered valuable and allocate tokens accordingly. The [[Special:MyLanguage/Scientific method|scientific method]] can be used to regularly test multiple people to see who achieves desired metrics the most effectively and reward them accordingly.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
* [[Special:MyLanguage/Allocation of community resources|Allocation of community resources]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Strong_work_ethic&amp;diff=1586</id>
		<title>Strong work ethic</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Strong_work_ethic&amp;diff=1586"/>
		<updated>2024-11-10T12:23:28Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox2Low}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
In support of [[Special:MyLanguage/Scaling the community|scaling the community]] a strong work ethic should be required or encouraged of members. A strong work ethic counters [[Special:MyLanguage/Bred to be lazy consumers|consumerism]] and encourages [[Special:MyLanguage/What makes humans happy|connections between members]].&lt;br /&gt;
&lt;br /&gt;
= Focus on productivity = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Communities can create rules that simplify life so members are more focused on productivity, this would serve the goals of [[Special:MyLanguage/Scaling the community|scaling the community]], [[Special:MyLanguage/Self-sufficiency|self-sufficiency]], and could ultimately [[Special:MyLanguage/What makes humans happy|make members more satisfied]] with life.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
An example of this is to remove the stresses and energy required to pursue [[Special:MyLanguage/Sexual relationships|sexual relationships]] and [[Special:MyLanguage/Marriage and children‏‎|procreate]].&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Scaling the community|Scaling the community]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
* [[Special:MyLanguage/Education of children|Education of children]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Self-sufficiency&amp;diff=1585</id>
		<title>Self-sufficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Self-sufficiency&amp;diff=1585"/>
		<updated>2024-11-10T12:23:24Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox7High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Although an {{CommunityMainName}} must [[Special:MyLanguage/Respecting the host society|obey the rules of it&#039;s host society]], as much as it is able to do so it should strive to be self sufficient.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The more the community can be controlled by it&#039;s own [[Special:MyLanguage/Self governance|self governance]] the stronger it will be and the better positioned to be [[Special:MyLanguage/A template for society|a template for society]].&lt;br /&gt;
&lt;br /&gt;
= Consumption = &amp;lt;!--T:4--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
As much internal consumption as possible should be created within the community, coupling with with elements of [[Special:MyLanguage/Greed and materialism|anti-materialism]] will help to reduce the demand for resources from outside the community.&lt;br /&gt;
&lt;br /&gt;
= Healthcare = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
If the community supports [[Special:MyLanguage/Living healthy lives|living healthy lives]] health care requirements should be reduced, in times where intervention is needed communities can try to develop members who can perform the required healthcare.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
* [[Special:MyLanguage/Allocation of community resources|Allocation of community resources]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:10--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Self_governance&amp;diff=1584</id>
		<title>Self governance</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Self_governance&amp;diff=1584"/>
		<updated>2024-11-10T12:23:21Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox10Critical}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Self governance means the people who make up the community directly govern that community. No proxies or representatives are given arbitrary power, any power given to individuals or groups can be removed at any time by the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The vote of any adult individual in the community has the same weight as any other individual, or if the community decides there should be different weights the path to attaining equal weight should be reasonable, for example new members having less weight during a transition period or members proving an understanding of rational decision making having higher weights.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Voting system|Voting system]]&lt;br /&gt;
* [[Special:MyLanguage/Public voting|Public voting]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Coercion|Coercion]]&lt;br /&gt;
* [[Special:MyLanguage/Mob rule|Mob rule]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Scientific_method&amp;diff=1583</id>
		<title>Scientific method</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Scientific_method&amp;diff=1583"/>
		<updated>2024-11-10T12:23:17Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox4Moderate}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The Scientific method is a relatively simple technique communities can use to make decisions that achieve desired outcomes. Rather than making assumptions and arguing which assumption is correct, a community can test different ideas, decide on measurable metrics, and compare different experiments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
When combined with [[Special:MyLanguage/Humility and the Socratic method|humility and the Socratic method]] no experiment result should be considered absolute truth, all results should be replicatable and able to hold up to scrutiny, new ideas that counter established beliefs should not be ignored and ridiculed but rather given the chance to prove themselves through experimentation.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Truth seeking|Truth seeking]]&lt;br /&gt;
* [[Special:MyLanguage/Humility and the Socratic method|Humility and the Socratic method]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
* [[Special:MyLanguage/Education of children|Education of children]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Irrational people are easier to manipulate|Irrational people are easier to manipulate]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Scaling_the_community&amp;diff=1582</id>
		<title>Scaling the community</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Scaling_the_community&amp;diff=1582"/>
		<updated>2024-11-10T12:23:14Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox5Moderate}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Rather than running the community for the purposes of enriching the members of the community, a large portion of energy and resources created by the community are directed towards expanding the {{CommunityMainName}} membership.&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/A template for society|A template for society]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Public_voting&amp;diff=1581</id>
		<title>Public voting</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Public_voting&amp;diff=1581"/>
		<updated>2024-11-10T12:23:11Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox5Moderate}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
All votes are public, this will allow any member of the community to do a physical check that each members vote was recorded accurately and the vote tallied correctly.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Voting system|Voting system]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Privacy|Privacy]]&lt;br /&gt;
* [[Special:MyLanguage/Coercion|Coercion]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Productive_time_management&amp;diff=1580</id>
		<title>Productive time management</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Productive_time_management&amp;diff=1580"/>
		<updated>2024-11-10T12:23:08Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox3Low}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The community can vote on how members time is allocated between community determined tasks, individual chosen tasks, and relaxation time.&lt;br /&gt;
&lt;br /&gt;
= Community tasks = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
These are tasks that the community requires to be done, members are rewarded tokens according to the demand to do the task and measurable outcomes, less popular tasks or members who achieve better results will be given more tokens.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The [[Special:MyLanguage/Scientific method|scientific method]] or [[Special:MyLanguage/Voting system|voting system]] can be applied to choosing who does which tasks. People who perform the task well will be chosen, while others who want the opportunity to take on the task can be tested and compared according to defined metrics.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
People could select the tasks they wish to perform, tasks that are unpopular could be given higher rewards to encourage people to apply.&lt;br /&gt;
&lt;br /&gt;
= Individual tasks = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
These periods are decided on by each member, but are expected to be productive, the community can choose what tasks it considers productive such as artistic endeavors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Members can spend tokens to support or purchase the results of individual tasks.&lt;br /&gt;
&lt;br /&gt;
= Relaxation time = &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
Time that members can use in any way they choose, if creating things those things can be supported by token purchases.&lt;br /&gt;
&lt;br /&gt;
= How time is segmented = &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
If [[Special:MyLanguage/Living healthy lives|healthy living]] is considered an important concept for an {{CommunityMainName}} the segmentation of work could be organized in a way that supports this.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
For example if science shows that physical activity during late morning enhances focus, energy, and long term health, this could be incorporated into the communities allocation of work such as office workers being allocated a two hour shift of physical tasks each day at that time.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Token economy|Token economy]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Living_healthy_lives&amp;diff=1579</id>
		<title>Living healthy lives</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Living_healthy_lives&amp;diff=1579"/>
		<updated>2024-11-10T12:23:03Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox5Moderate}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
It makes sense that a community would want it&#039;s members to live healthy lives, the [[Special:MyLanguage/Scientific method|scientific method]] can be employed to create rules that return outcomes that increases the health of members.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/The animal nature of humans|Human nature]] often pushes people to act in unhealthy ways, this is not good for them but also for the community as it reduces [[Special:MyLanguage/What makes humans happy|happiness]], [[Special:MyLanguage/Productive time management|productivity]], and costs resources taking care for unhealthy people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Rules could be put in place that require people to act in well understood healthy ways. For example methods that break up [[Special:MyLanguage/Productive time management|work]] into different activities that promote good health could be employed, access to unhealthy food from outside the community could be restricted, and the community could develop [[Special:MyLanguage/Self-sufficiency|internal]] health care services that achieve [[Special:MyLanguage/Scientific method|testable]] results such as preventative care.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Self-sufficiency|Self-sufficiency]]&lt;br /&gt;
* [[Special:MyLanguage/Scientific method|Scientific method]]&lt;br /&gt;
* [[Special:MyLanguage/Productive time management|Productive time management]]&lt;br /&gt;
* [[Special:MyLanguage/Strong work ethic|Strong work ethic]]&lt;br /&gt;
* [[Special:MyLanguage/Truth seeking|Truth seeking]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/What makes humans happy|What makes humans happy]]&lt;br /&gt;
* [[Special:MyLanguage/Personal freedom|Personal freedom]]&lt;br /&gt;
* [[Special:MyLanguage/Greed and materialism|Greed and materialism]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
	<entry>
		<id>https://wiki.community.izara.io/index.php?title=Kindness_and_respect&amp;diff=1578</id>
		<title>Kindness and respect</title>
		<link rel="alternate" type="text/html" href="https://wiki.community.izara.io/index.php?title=Kindness_and_respect&amp;diff=1578"/>
		<updated>2024-11-10T12:22:59Z</updated>

		<summary type="html">&lt;p&gt;Sven the Barbarian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{ConceptImportanceInfobox7High}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Life is complicated and differing opinions and beliefs are to be encouraged in a community that follows the [[Special:MyLanguage/Scientific method|scientific method]] in decision making and [[Special:MyLanguage/Humility and the Socratic method|humility]] in not assuming any of us understand [[Special:MyLanguage/Truth seeking|absolute truth]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Respecting other peoples thoughts and acts, as long as they adhere to the rules of the community, should be encouraged.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
When a high level of [[Special:MyLanguage/Transparency|transparency]] this kindness is additionally important as behavior traditionally kept behind closed doors will become public, respecting and accepting such actions will create a more open and honest community.&lt;br /&gt;
&lt;br /&gt;
= Related concepts = &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Humility and the Socratic method|Humility and the Socratic method]]&lt;br /&gt;
* [[Special:MyLanguage/Education of children|Education of children]]&lt;br /&gt;
* [[Special:MyLanguage/Education of community members|Education of community members]]&lt;br /&gt;
* [[Special:MyLanguage/Truth seeking|Truth seeking]]&lt;br /&gt;
* [[Special:MyLanguage/Transparency|Transparency]]&lt;br /&gt;
&lt;br /&gt;
= Related reasonings = &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Resolving conflicts within the community|Resolving conflicts within the community]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Concepts{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Sven the Barbarian</name></author>
	</entry>
</feed>